/*
 * World.h
 *
 *  Created on: Nov 15, 2012
 *      Author: lucas
 */

#ifndef WORLD_H_
#define WORLD_H_
class Level;
#include <list>
#include <string>
class World {
private:
	std::string name;
	std::list<Level*> levels;
	int numberOfPlayers;

public:
	void addLevel(Level* l);
	void removeLevel(Level *l);
	int getNumberOfLevels();

	World();
	virtual ~World();
};

#endif /* WORLD_H_ */
